Tag Archives: curriculum design

Gamification – a way to understand #activeleaning

I have been interested in games-based learning and playful learning since the early 2000s when I came across J. P. Gee’s work and since leading work on creative development in academic practice. The Creative Development Team I was responsible for … Continue reading

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Lights! Camera! Action! – an #activelearning design model

It’s a bit early to share this but I’d be interested in hearing if you think it has any value as a framework for designing active learning. Please comment or tweet @andrewmid. I think one of the key challenges to … Continue reading

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