Tag Archives: principles

The core principles of co-production

Co-production, as defined by Filipe et al. (2017), is “an exploratory space and a generative process that leads to different, and sometimes unexpected, forms of knowledge, values, and social relations.” It is more than a matter of ‘production’ being an outcome … Continue reading

Posted in Academic Innovation and Possibilities, Active Learning, Co-operative pedagogy, Social Media for Learning, Studio and Studio-based Learning | Tagged , , , , , , , , , | 4 Comments

Gamification – a way to understand #activeleaning

I have been interested in games-based learning and playful learning since the early 2000s when I came across J. P. Gee’s work and since leading work on creative development in academic practice. The Creative Development Team I was responsible for … Continue reading

Posted in Active Learning, Applied Learning, Employability, Gamification, Learner Engagement | Tagged , , , , , , , , , , , , , , , , , | 2 Comments

Who is the FAB academic? Thinking about engaging the future academic (team)

FAB academics Introducing FAB – Flipped Active & Blended Learning FAB is a playful idea I am using in my MELSIG work. Graham McElearney and myself will be leading the development of a toolkit for academics focused on curriculum innovation … Continue reading

Posted in Academic Innovation, Academic Innovation and Possibilities, Active Learning, Learning Space and Place, Media-enhanced learning, MELSIG | Tagged , , , , , | Leave a comment

Opening the BYOD4L opportunity

Bring Your Own Device 4 Learning (BYOD4L) begins on 27th January for five days. It’s a free collaborative online open learning (COOL) opportunity about smart devices and how they are changing teaching and learning in higher education. At the same … Continue reading

Posted in Academic Innovation and Possibilities | Tagged , | 2 Comments